I am a big fan of air hockey, so I’m already pretty happy about that part. Shufflepuck Cafe was pretty well received when it was released. The Amiga version has a storyline where your ship has broken down, and you need to use the phone, but to get to it, you must beat everyone at the cafe. However, you have your own ‘cheat’ options available, like stretching your paddle out the entire length of your goal. Many of the more difficult opponents will happily ‘cheat’ you during the game to win. You take on nine computer opponents who are pretty varied and out there. Simple enough premise, right? You can play either single opponents or in a tournament setting. The game has black and white graphics, but the way it’s drawn gives it a graphic novel feel.Īs with air hockey, your goal is to knock the puck into your opponent’s goal. It was ported to other platforms in the following years, including the Amiga and DOS. The player can compete in a tournament, playing against opponents who visit the Café, or can practice against each opponent to find out his/her/its weakness in a single-player match.Shufflepuck Cafe is a virtual air hockey-esque game developed and published by Brøderbund and released in 1988 initially for Macintosh. The game is controlled via the computer's mouse. The bat on the playing field bounces a hockey puck between the player and the opponent. Skip Feeney: A short male human in his early 20s, wearing glasses.Shufflepuck Café includes nine opponents: When one of the players manages to knock the hockey puck past the opponent's bat, the player scores.Īfter a set number of points (usually 15) the match is over. Visine Orb: A green-coloured alien with huge eyes, who is only about 1.5 metres tall and can barely see over his end of the table.Has just started in shufflepuck and thus is very nervous and slow to react, making him easy to beat. Vinnie the Dweeb: A veteran shufflepuck player who keeps his calm and is not easily surprised.He jitters his paddle all over his end of the table, so that his serves often bounce back and forth on their way to the player. Lexan Smythe-Worthington: A lizard-like alien, a filthy rich playboy who gets 30,000 credits per year to keep away from his home world.While not particularly strong, his playing style is consistent and is a slight step up in difficulty from the two previous opponents. He begins playing fiercely and hard to beat, but as play progresses, he sips his champagne, making him inebriated and less focused on the game, thus easier to beat. When defeated, he hiccups and passes out.The General (also known as Eneg Doowtrop - "Gene Portwood" spelled backwards): A pig-like alien who pretends to be a military general, although he really is just a militaristic gung-ho enthusiast. Recently divorced, he is addicted to shufflepuck, which he plays with fierceness and devotion.Nerual Ttoille ("Lauren Elliott" spelled backwards): A non-corporeal alien.Mimics the player's own shot power and angle. He occasionally opens his robe to expose a one-eyed alien at chest level, who either smirks or snarls at the player depending on whether he has just won or lost a point.Princess Bejin: A woman with supernatural powers.When it is her turn to serve the puck, she uses telekinesis to float it out to the center of the table and drift it to one side before sending it toward the player. One of two different sound effects accompanies each serve, indicating whether the puck will move in the same or opposite direction. When defeated, she reveals a little bit of her cleavage. A tough, street-hardened biker dude who plays a mean game. He has no weaknesses and only the best players will be able to beat him. DC3 serves as a training partner, who can be customised to be as easy or as difficult as the player wishes. He does not play in the main championship. In some versions, during gameplay there is a cheat option, which gives the player the option of winning or losing the game, winning or losing the tournament or gaining or losing five points.Ou are the galaxy's most successful Krypton-3 salesman. On the way to close the biggest sale of your career, your brand new Nash Sombrero has blown a capacitor in the reactor valve. You exit the Gravway and coast down into the wrong side of town. Now all you need to do is find a phone and a repair sled will be on its way. The only signs of life seem to be coming from a shoddy structure three doors down and across the street. Opening the door you make your way down a flight of debris-covered stairs.
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